Here are the latest commented ideas about Ubuntu.
There is no easy-to-use Force Quit application in Ubuntu.
Written by Jebeld17 the 3 Nov 11 at 21:55.
Related project: Unity .
New
There is no easy-to-use Force Quit application in Ubuntu. The closest thing we have now in the latest release, 11.10, is the "Processes" section in the System Monitor. Finding the application that you want to force quit can be frustrating at times using this method, as you have to search for the System Monitor app by default in the first place and the program you are trying to close may very well have a code name that no new user can figure out easily. Also, there is no keyboard shortcut to quickly access the System Monitor, anyways.
Solution #2:
By default, set popular keybindings to xkill
Written by
Jebeld17 the 5 Nov 11 at 12:23.
As people have said in comments, there is a tool a little like what I wanted in the Solution #1, called "xkill" and I have decided to try to "meet in the middle."
I am proposing that the popular Ctrl+Alt+Del and Command+Opt+Esc keybindings be tied to the xkill tool BY DEFAULT, and (if possible) have a small window pop up the first time using it to explain to newbies how to properly use xkill.
This plan is simple, effective, and already works. All I want is to have the popular keybindings attached to xkill BY DEFAULT, like said. This will make transitioning to Ubuntu from other operating systems simpler and easier for Ubuntu's target audience.
As people have said in comments, there is a tool a little like what I wanted in the Solution #1, called "xkill" and I have decided to try to "meet in the middle."
I am proposing that the popular Ctrl+Alt+Del and Command+Opt+Esc keybindings be tied to the xkill tool BY DEFAULT, and (if possible) have a small window pop up the first time using it to explain to newbies how to properly use xkill.
This plan is simple, effective, and already works. All I want is to have the popular keybindings attached to xkill BY DEFAULT, like said. This will make transitioning to Ubuntu from other operating systems simpler and easier for Ubuntu's target audience.
Solution #4:
Combine Solution #1 with current Ctrl+Alt+Del keybindings
Written by
Jebeld17 the 17 Nov 11 at 02:31.
Currently, Ctrl+Alt+Del is a default command to show the log out prompt. I am suggesting for Solution #4 that the current log out prompt and the proposal in Solution #1 be combined to create a whole new prompt when Ctrl+Alt+Del is pressed, very much like in Windows 7, where the user is given the option to either Log Out, Shut Down, Switch Users, or go to the Task Manager. From there, the Force Quit app will behave exactly the same as suggested in Solution #1.
Currently, Ctrl+Alt+Del is a default command to show the log out prompt. I am suggesting for Solution #4 that the current log out prompt and the proposal in Solution #1 be combined to create a whole new prompt when Ctrl+Alt+Del is pressed, very much like in Windows 7, where the user is given the option to either Log Out, Shut Down, Switch Users, or go to the Task Manager. From there, the Force Quit app will behave exactly the same as suggested in Solution #1.
Unity: Moving groups of windows between workspaces
Written by mydoghasworms the 10 Jan 11 at 11:21.
Global category: Usability.
New
I like the way you can drag windows in the workspace view between workspaces, but Unity needs an intuitive and simple way to move groups of windows between workspaces.
This would be especially useful (and even necessary) for applications like GIMP, which consist of multiple windows and often get mixed up between other windows.
Solution #1:
Use context menu on taskbar icon or drag icon in workspace view
Add a context menu option to taskbar icons when an application is open to move all windows of that application to a specific workspace.
Additionally make it possible, when in the workspace view, to drag the icon of an open application to one of the workspaces, thus moving all windows of that open app to the target workspace.
Add a context menu option to taskbar icons when an application is open to move all windows of that application to a specific workspace.
Additionally make it possible, when in the workspace view, to drag the icon of an open application to one of the workspaces, thus moving all windows of that open app to the target workspace.
Solution #2:
Implement Window Gathering
Written by
atomly the 3 Mar 11 at 16:41.
I agree that this would be terribly useful. I think a good way to do it would be to add a "Gather Application Windows in Workspace" (or something slightly less verbose) option to the window context menu in the same section as the "Move to Another Workspace," "Only on This Workspace," etc.
It could be just a simple action, so that when you choose it, it brings all other windows that belong to the same app as the window you opened the menu in to the current workspace. Say, for example, you have two Terminal windows in Workspace 1, one in Workspace 3 and one in Workspace 4. If you opened the window menu of the one in 3 and chose this item, it would bring the other Terminal windows to Workspace 3, giving you a total of four Terminal windows in Workspace 4.
It could also be a checkbox type option so that it remains sticky. Turning it on the first time would have the same effect as above, but then as long as it was on, any new windows in that app would open in that workspace, no matter what workspace you were in when you opened it. It will also switch you to that workspace when it opens the window.
Finally, it could be a sub-menu identical to the "Move to Another Workspace" one, but titled something like "Gather Application Windows" or "Sticky Windows" or whatever. Ideally this would be a per-app configuration option that is persistent. You could use this to set up which apps launch in which workspaces, meaning that you could easily configure and organize them and keep them consistent, so that you always know where every application is throughout your entire extended desktop. While slightly more complicated than a simple "Gather Windows" button, I think it could prove to be very useful. In fact, I think the ideal solution would be a combination of the first and last options-- a "Gather" button for quickly collecting all windows of an application in one workspace and a sub-menu with sticky config for more long-term desktop organization.
I agree that this would be terribly useful. I think a good way to do it would be to add a "Gather Application Windows in Workspace" (or something slightly less verbose) option to the window context menu in the same section as the "Move to Another Workspace," "Only on This Workspace," etc.
It could be just a simple action, so that when you choose it, it brings all other windows that belong to the same app as the window you opened the menu in to the current workspace. Say, for example, you have two Terminal windows in Workspace 1, one in Workspace 3 and one in Workspace 4. If you opened the window menu of the one in 3 and chose this item, it would bring the other Terminal windows to Workspace 3, giving you a total of four Terminal windows in Workspace 4.
It could also be a checkbox type option so that it remains sticky. Turning it on the first time would have the same effect as above, but then as long as it was on, any new windows in that app would open in that workspace, no matter what workspace you were in when you opened it. It will also switch you to that workspace when it opens the window.
Finally, it could be a sub-menu identical to the "Move to Another Workspace" one, but titled something like "Gather Application Windows" or "Sticky Windows" or whatever. Ideally this would be a per-app configuration option that is persistent. You could use this to set up which apps launch in which workspaces, meaning that you could easily configure and organize them and keep them consistent, so that you always know where every application is throughout your entire extended desktop. While slightly more complicated than a simple "Gather Windows" button, I think it could prove to be very useful. In fact, I think the ideal solution would be a combination of the first and last options-- a "Gather" button for quickly collecting all windows of an application in one workspace and a sub-menu with sticky config for more long-term desktop organization.
customization in unity
Written by apierre.cardoso the 15 Nov 10 at 19:57.
Related project: Unity .
New
unity should be customizable.
In the way it is now, we cannot change anything.
Everyone that I know that uses ubuntu complained about that.
Solution #1:
create a manager
create a manager with options for the interface, or some other way of making it customizable.
For instace, I hate the recent documents in the folder/files navigator, I would like to take that off.
create a manager with options for the interface, or some other way of making it customizable.
For instace, I hate the recent documents in the folder/files navigator, I would like to take that off.
Solution #2:
Be able to switch between Unity and Gnome
Written by
mcornejo the 21 Nov 10 at 20:10.
When I first bought my netbook, I installed Ubuntu Netbook version 10.10 for a try, but then you see that:
A. The graphic interface runs really slow in some moment's
B. That the graphic interface is really complicate
So you should be able to change between Unity and Gnome, because there are some users that like it
When I first bought my netbook, I installed Ubuntu Netbook version 10.10 for a try, but then you see that:
A. The graphic interface runs really slow in some moment's
B. That the graphic interface is really complicate
So you should be able to change between Unity and Gnome, because there are some users that like it
Solution #3:
Ideas are
unity dock should have this options:
1. we should be able to set position: left, right, top, bottom.
2. I read this:
https://bugs.launchpad.net/unity/+bug/668415/comments/2
i am sure that mark wants it in that way just because he has not thought that we are able to set an icon where we can click and access: /usr/share/applications
we can give that idea and change his mind...
besides we can use that ubuntu white icon to group some options in tray, like shut down, system and unity dock preferences. (This menu should not have icons).
3. Let's change Terminal server client by Remmina which have a better graphic design and it is much much better:
http://remmina.sourceforge.net/
note: i do not like unity netbook interface, as its name indicates it should be just for netbooks not for desktops:
unity dock should have this options:
1. we should be able to set position: left, right, top, bottom.
2. I read this: https://bugs.launchpad.net/unity/+bug/668415/comments/2
i am sure that mark wants it in that way just because he has not thought that we are able to set an icon where we can click and access: /usr/share/applications
we can give that idea and change his mind...
besides we can use that ubuntu white icon to group some options in tray, like shut down, system and unity dock preferences. (This menu should not have icons).
3. Let's change Terminal server client by Remmina which have a better graphic design and it is much much better:
http://remmina.sourceforge.net/
note: i do not like unity netbook interface, as its name indicates it should be just for netbooks not for desktops:
http://s0n1c2122.files.wordpress.com/2010/09/ubuntu_netbook_10-10.png
BUT i like unity dock and i think it should stay
Solution #4:
give some unity options in the app Appearance
In Appearance there should be options to change some things of unity. For example moving the launcher, chosing if you want a global menu, and when you change to another theme, unity should change as well, not only the window itself
In Appearance there should be options to change some things of unity. For example moving the launcher, chosing if you want a global menu, and when you change to another theme, unity should change as well, not only the window itself
Solution #5:
Add the options to the Unity Compiz plugin
Now Unity is essentially a Compiz plugin in Natty, add additional options to that plugin to change colours/background images of the panels, the position of the panel and dock etc.
Now Unity is essentially a Compiz plugin in Natty, add additional options to that plugin to change colours/background images of the panels, the position of the panel and dock etc.
Solution #6:
add folders to Unity bar
Written by
rabideau the 3 Apr 11 at 21:27.
it would be very helpful if Unity supported/allowed the creation of folders within the Unity bar itself; this function would look much like what can be done do on an Ipad/iPod (drag one item on top of another to create a grouping/ group with two or more items)
see: http://www.ehow.com/how_6220490_create-app-folders-iphone-ipad.html
Solution #7:
make Ubuntu like Firefox
Written by
deltrem the 23 Jan 12 at 20:28.
I can change Firefox in any way. I can position, add, edit, and remove any interface element however I think is useful to the others. So I created two add-ons.
https://addons.mozilla.org/en-US/firefox/addon/addon-tools-in-app-button/ and
https://addons.mozilla.org/en-US/firefox/addon/ubiquity-in-awesomebar/
I reported many bugs to Ubuntu.
To make the Ubuntu team patch them, I need to convince them that the bug is so important that need to work, so it's very hard.
To make me patch them, I need to convince Ubuntu team that the bug is important, otherwise the patch won't be approved, which is hard, then I need to patch the bug, which is hard, then I need Ubuntu team to approve the code, which is hard, so it's triple hard.
To develop an app, I need to code my work and others will see my name, rate it high, install it lots, congratulate me by e-mail, recognize my work, which it's fun, then I need approval from the Ubuntu team to have my app in the Ubuntu Software Store and the Ubuntu team put a huge effort in the Ubuntu Software Store, the Ubuntu team wants more apps in the Ubuntu Software Store, so it's easy, then I show you since the app's popular, the bug is important and according to xkcd, I'm correcting a person on the internet, it's an important task, so it's important.
The Unity API is minimal.
https://wiki.ubuntu.com/Unity/LauncherAPI I can't position, I can't add, I can't edit and I can't remove anything.
Firefox has XML DOM with getElementById, insertBefore, createElement, setAttribute, removeChild etc and that's how you position. add, edit and remove anything.
Ubuntu needs an API like Firefox's XML DOM, but in C, not Javascript.
Imagine the experimentation that would happen. It would be awesome, like Firefox is. Features that you weren't expecting would be added to Ubuntu by the others, if you're a programmer, you would be able to create features and even if you're a user, you would be able to tell programmers how to create features. Maybe, Windows or Apple would copy the easy platform customization from Ubuntu which copied from Firefox.
I can change Firefox in any way. I can position, add, edit, and remove any interface element however I think is useful to the others. So I created two add-ons. https://addons.mozilla.org/en-US/firefox/addon/addon-tools-in-app-button/ and https://addons.mozilla.org/en-US/firefox/addon/ubiquity-in-awesomebar/
I reported many bugs to Ubuntu.
To make the Ubuntu team patch them, I need to convince them that the bug is so important that need to work, so it's very hard.
To make me patch them, I need to convince Ubuntu team that the bug is important, otherwise the patch won't be approved, which is hard, then I need to patch the bug, which is hard, then I need Ubuntu team to approve the code, which is hard, so it's triple hard.
To develop an app, I need to code my work and others will see my name, rate it high, install it lots, congratulate me by e-mail, recognize my work, which it's fun, then I need approval from the Ubuntu team to have my app in the Ubuntu Software Store and the Ubuntu team put a huge effort in the Ubuntu Software Store, the Ubuntu team wants more apps in the Ubuntu Software Store, so it's easy, then I show you since the app's popular, the bug is important and according to xkcd, I'm correcting a person on the internet, it's an important task, so it's important.
The Unity API is minimal. https://wiki.ubuntu.com/Unity/LauncherAPI I can't position, I can't add, I can't edit and I can't remove anything.
Firefox has XML DOM with getElementById, insertBefore, createElement, setAttribute, removeChild etc and that's how you position. add, edit and remove anything.
Ubuntu needs an API like Firefox's XML DOM, but in C, not Javascript.
Imagine the experimentation that would happen. It would be awesome, like Firefox is. Features that you weren't expecting would be added to Ubuntu by the others, if you're a programmer, you would be able to create features and even if you're a user, you would be able to tell programmers how to create features. Maybe, Windows or Apple would copy the easy platform customization from Ubuntu which copied from Firefox.
Global menu should not be used for not maximized windows
Written by pabloff9 the 14 Dec 10 at 16:21.
Related project: Gnome .
New
Unity is moving from a netbook targeted version of Ubuntu to the main desktop one.
As netbooks usually have a low resolution screen, it makes sense to have a global menu instead
of a separated menu for each application. However, for the desktop version, targeted on computers with
much larger screens, it simply does not make sense using a global menu.
The only reasonable benefit it seems to bring is more vertical space.
It makes sense. Since the upper panel usually has a large blank area, the menus could be placed there.
It really makes sense BUT, if the focused window is far from the upper menu,
we have to move the pointer way up, click whatever we want and, then, bring it all the way back.
It is unnecessarily annoying. And unintuitive.
But, what is most annoying about all this is:
we do NOT need any additional vertical space for this kind of window!
If its top is not close to the upper panel,
it is because it is a not maximizable window or simply because we do not want or do not need the window to be maximized.
In any of the two cases, we do NOT need any more vertical space for these windows!
So, why bring this unnecessary annoyance for them anyway?
Solution #1:
Global menu for maximized windows only
Written by
pabloff9 the 14 Dec 10 at 16:21.
Leave the not maximized (or not maximizable) windows menus where they have always been
and put them in the global menu when the window is maximized. This way, we save vertical space for the windows that really need it (like browsers, games and video players) and avoid unneeded movement for the ones that does not.
Leave the not maximized (or not maximizable) windows menus where they have always been
and put them in the global menu when the window is maximized. This way, we save vertical space for the windows that really need it (like browsers, games and video players) and avoid unneeded movement for the ones that does not.
Solution #2:
make the global menu better with a click
Written by
deltrem the 23 Jan 12 at 08:45.
clicking window title or the app name or the down arrow makes the menu bar appear below the title bar
the down arrow becomes an up arrow
clicking window title or the app name or the up arrow makes the menu bar disappear from below the title bar
clicking window title or the app name can also be used to drag-and-drop the window
clicking window title or the app name or the down arrow makes the menu bar appear below the title bar
the down arrow becomes an up arrow
clicking window title or the app name or the up arrow makes the menu bar disappear from below the title bar
clicking window title or the app name can also be used to drag-and-drop the window
Solution #3:
make the global menu better with a slightly delayed hover
Written by
deltrem the 23 Jan 12 at 09:19.
In maximized windows, if you hover " - ", the menus replace " - ", so you can click a menu and so you can't drag-and-drop the window, because there's no space left in the screen to move the window.
In non-maximized windows, when you click " - ", the window is highlighted and mouse pointer becomes a hand, so you can hold the click down to drag-and-drop the window.
In non-maximized windows, when you hover " - " for a short while, the menus appear and persist below the title bar, the becomes an and when you hover " - " for a short while, the menus disappear and dispersist from below the title bar.
In maximized windows, if you hover "<window title> - <app name>", the menus replace "<window title> - <app name>", so you can click a menu and so you can't drag-and-drop the window, because there's no space left in the screen to move the window.
In non-maximized windows, when you click "<window title> - <app name>", the window is highlighted and mouse pointer becomes a hand, so you can hold the click down to drag-and-drop the window.
In non-maximized windows, when you hover "<window title> - <app name> <down arrow>" for a short while, the menus appear and persist below the title bar, the <down arrow> becomes an <up arrow> and when you hover "<window title> - <app name> <up arrow>" for a short while, the menus disappear and dispersist from below the title bar.
Simple interface to group files on your desktop
Written by retj the 6 Jan 11 at 05:34.
Related project: Gnome .
New
Based on Grape Desktop experience (see
http://www.tayasui.com/Grape.html ) we are talking about almost no learning curve to this way to organize files on your desktop. Cluttering temporary files of your recent work on a group easiest as drag 'n' drop.
Just consider how simple would be to manage files on your workspace. this way.
Why this interface?
- To make your desktop intuitive and simpler.
Unity Workspaces Configuration
Written by mydoghasworms the 6 Jan 11 at 10:53.
Global category: Usability.
New
Being able to access workspaces from the Unity Dockbar is neat, but what would be even neater is having direct access to workspaces configuration from there.
Unity hiding of the menu bar should be optional (file, edit, view, etc.)
Written by mystro256 the 7 Mar 11 at 21:02.
Related project: Gnome .
New
Due to Unity originally developed for Maverick's Netbook edition, the menu bar is hidden in the panel to save vertical space, which is very useful for a netbook's limited screen space. Trying Alpha 3 on my Desktop, I found this function was more inconvenient than useful when I have plenty of vertical space to spare. Thus, I think it would be better if it was optional.
Solution #1:
This function should be optional and turned off by default
To help with transitioning from gnome to unity and laptops/desktops having larger resolutions (little need to save screen space), it would probably best to turn this off by default and make it easy to turn back on.
To help with transitioning from gnome to unity and laptops/desktops having larger resolutions (little need to save screen space), it would probably best to turn this off by default and make it easy to turn back on.
Solution #2:
Same as Solution #1 but turned on by default
Self explanatory
Self explanatory
Solution #3:
Stick a cog/gear icon as a windicator
Written by
KuriKai the 22 Jul 11 at 02:48.
IE9, chrome and other things now use a cog/gear icon on the top right of the chrome of a window which you click to show a dropdown menu that contains "file, view, tools, etc"
Get windicators implimented and stick a cog/gear icon as a windicator and have that bring up the menu
IE9, chrome and other things now use a cog/gear icon on the top right of the chrome of a window which you click to show a dropdown menu that contains "file, view, tools, etc"
Get windicators implimented and stick a cog/gear icon as a windicator and have that bring up the menu
Solution #4:
Remove top bar
Remove top bar, as per http://brainstorm.ubuntu.com/idea/27787/
As of writing, other solutions have 15 votes and this has 0.
Solution #5:
Add more window options.
Written by
fasigno the 15 May 12 at 09:57.
Keep the default behaviour but add an option in order to prevent the menu bar from vanishing, and similarly another option to re-anchor it to the window like it happened previously with Gnome.
These options would be like the “always on top” option and could be added to the others standard window options. Like the other standard options, it will work only in the window where it is activated.
Keep the default behaviour but add an option in order to prevent the menu bar from vanishing, and similarly another option to re-anchor it to the window like it happened previously with Gnome.
These options would be like the “always on top” option and could be added to the others standard window options. Like the other standard options, it will work only in the window where it is activated.
Solution #1:
Progress bar on mounted disk icons on Unity bar
Written by
tsnieman the 3 Jun 11 at 05:15.
Add a progress bar on each of the icons of the disks mounted to your system indicating how full they are.
An example of a progress bar can be seen here:
http://i.imgur.com/qUL2r.png
Add a progress bar on each of the icons of the disks mounted to your system indicating how full they are.
An example of a progress bar can be seen here: http://i.imgur.com/qUL2r.png
Solution #2:
Badge on mounted disk icons on Unity bar
Written by
tsnieman the 3 Jun 11 at 05:17.
Similar to solution 1, but with a badge (such as how Empathy notifies you of how many new messages you have in a small bubble) indicating how many MBs/GBs you have left.
An example of a badge can be seen here:
http://i.imgur.com/qUL2r.png
Similar to solution 1, but with a badge (such as how Empathy notifies you of how many new messages you have in a small bubble) indicating how many MBs/GBs you have left.
An example of a badge can be seen here: http://i.imgur.com/qUL2r.png
Solution #3:
Small indicators + right click shows detailed stats
Written by
Bubble the 14 Jun 11 at 12:36.
<img src="http://i.imgur.com/qDf5W.png" alt="" title="Hosted by imgur.com" />
Solution #4:
Use a simple pie graph
Written by
turbolad the 27 Jun 11 at 17:23.
A small pie graph on the drive icon, with a dark colour showing how much disk space is occupied, with a light coloured background within this circular pie graph. This colour contrast makes it easy to see at a glance the "used" and "free" disk space and avoids colour confusion.
A small pie graph on the drive icon, with a dark colour showing how much disk space is occupied, with a light coloured background within this circular pie graph. This colour contrast makes it easy to see at a glance the "used" and "free" disk space and avoids colour confusion.
Solution #5:
Application to check health and status of mounted disks
Mounted disk can be shown on the desktop and with solution #3, and while right click on the same, it should take to appplication wherein we can get full details of disk's health.
Mounted disk can be shown on the desktop and with solution #3, and while right click on the same, it should take to appplication wherein we can get full details of disk's health.
Unity and desklets
Written by hellalive the 17 Jan 11 at 00:43.
Related project: Gnome .
New
As you can't add applets to the panel using unity, it would be great to have some ubuntu custom desklets to run on the desktop.