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Idea #29795: Relation between applications and files is kind of outdated

Written by 738678 the 27 May 12 at 13:15. Related project: Unity. Status: New
Rationale
A system is composed of files and applications using them. Traditionally, we do not separate them but access them all through one window after another. Most mobile systems solve this by application-driven hence just depreciating the file manager, while most desktop systems still use "file manager", "find", "desktop shortcuts" or other ways to search down a file.
A simplified and unified way would do much help.

-9
votes
up equal down
Solution #1: Divide virtual desktop into two: upper (tasks) and lower (files)
Written by 738678 the 27 May 12 at 13:15.

The running applications will always be at the conceptual upper.

The file manager stays at bottom, and act as a dock-like application switcher if not triggered.

There is no Desktop, or it is just another sort method.


This is like using an implemented Dash to replace both Nautilus & the dock.


Apologize for not running an open OS right now, and poor on doing graphics.
It should look like these:






Note that files or apps never stack on our running tasks, at least not in a window way. They only, but immediately, come up when we need to find them.

[Info] - To know what's going on
[Focus] - To get things done
[System] - To find things


This architecture could support more multi devices. On mobile, it even gets rid of a "Home" button and ends the concept of going back home.



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As a task switcher.

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Bookmarks or history are 'site' type files.

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When triggered, it goes up.

Propose your solution

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Comments
Darwin Survivor (Brainstorm moderator) wrote on the 28 May 12 at 10:39
I agree that we still haven't nailed down the most efficient method of accessing large quantities of file, applications and instances (open files).

While I applaud your use of diagrams instead of cryptic multi-paragraph descriptions (like we normally find), your diagrams are difficult to follow because:
1) They are WAY too big (1/4 - 1/2 the size would be easier to follow)
2) They are not separated very well, it's *very* difficult to tell where one diagram ends and the next begins. Consider adding a non-diagram spacer (row of hyphens, etc) between each diagram to make it more clear.

738678 wrote on the 28 May 12 at 18:37
Thx, @Darwin. Edited. Finding border no use and typed dash instead.

But I'm afraid the most difficult is not only to read those diagrams. Just find no right words describing this "splitting files from doing task" idea and how it depreciates the dock. Would appreciate that someone understand it and then make it more clear. "One gesture for all" is my fav part but maybe improper as the first introduce?

chunkyboy wrote on the 30 May 12 at 12:31
Maybe you could have said how much of lower vs upper in percentage terms. Half and Half, 70% and 30%, ect. This would help readers get a better overall picture of this idea.
Regards

738678 wrote on the 30 May 12 at 15:17
@chunkyboy

Thanks but by the terms "lower" & "upper" I mean conceptual, in fact they never show up at the same time, maybe only a few time.

That is to lead all your focus on what you are doing, and to merge Nautilus, Unity Launcher, and Dock into only one thing.


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