Part of the reason game consoles are so popular is that installation of game software is consistent and standard - it just works. Game developers know that when they write a game for a certain platform, they have guarantees about hardware performance, game controller availability, etc etc.
I propose making a similar standard for linux/ubuntu, both on the programming side and the user side.
On the user side, you have
- a standard way of installing software
- a way to evaluate system performance to know which games are compatable.
On the development side you have:
- a guaranteed level of performance
- a consistent set of apis and libs to use.
In addition to this base functionality, it would be good to have a standard way of buying/distributing commercial game software on linux, integrated with the above system. The games everyone complains about not having are commercial. To remedy this, we need to make life easy for commercial game developers on linux. A consistent distribution method and development environment would go a long way towards this goal.
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