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Idea #21408: Lack of a good pixel art editor

Written by qwerty800 the 12 Sep 09 at 01:30. Category: Graphics. Related project: Nothing/Others. Status: New
Rationale
Well, the title is pretty much explicit.

The only two Linux apps I was able to find by googling were Gimp and MTPaint.

Gimp is not optimized for pixel-art, nor animation.
For MT paint, I don't know, it's too much mucked-up and I've never been able to figure out how it works. Anyway, it's unsuported since, like, 2 years.

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Solution #1: Make a new image editor, specialised for gifs and pixel-art
Written by qwerty800 the 12 Sep 09 at 01:30.
I tought of Pixel Paint for name.
I'm NOT talking of making ONE MORE MSPaint clone.

http://img38.imageshack.us/img38/6836/pixcol.png

Note: The color bubbles under the palette are "Favorited" colors, that can be changed by dra and dropping.

-The user could draw of a traditional way (click on the eraser if you want to erase, the pen if you want to draw) or using a mouse-mapping (Left click draws, mid-click make lines and right click erase)

There's a brush editor, an animation manager...

Everything to be happy!

Well, it's still just an Idea, since there's nobody to program it...
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Solution #2: finding the right image editor
Written by 12string_muzishn the 22 Sep 09 at 21:16.
I had a lot of trouble with GIMP at first, until XUBUNTU brainstormers came to my aid. Now I find I like it even better than what I had with Microsoft. There is still a coiuple of little problems I have with GIMP, and one is when I want to alter a spot on a picture, I zoom in and the area that gets changed expands with the zoom, but so does the pen or sprayer size. Then I have to resize that to correct small areas. It would be nice if the sizer stayed the same while zooming. Also, there should be a way to "grab" a neighboring color that is correct and copy it into the area to be changed. If these were fixed, I do not know why GIMP wouldn't be the program of choice.

Propose your solution

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cheesehead (Brainstorm moderator) wrote on the 12 Sep 09 at 15:30
Many pixel/paint programs are already in the Ubuntu repositories, including rgbpaint, koulorpaint4, tkpaint, and gpaint among others.

Orphaned (unsupported) packages are generally withdrawn from the Ubuntu repositories. They are also generally available for forking or adoption by a new project team.

qwerty800 wrote on the 13 Sep 09 at 05:16
I hadn't said I wanted one more paint clone (Paint sucks!), I said that there were no GOOD pixel art editor (and by good, I mean made for pixel art)!

Please un-mark this Idea as implemented!

cheesehead (Brainstorm moderator) wrote on the 13 Sep 09 at 21:08
Please edit your idea to elaborate on the difference. Do you have any examples in the non-Ubuntu world that can be packaged? Or in the non-Linux world that could provide an example?

qwerty800 wrote on the 14 Sep 09 at 20:09
Well, in this domain, we can't not name the famous [url=http://www.humanbalance.net/gale/us/spec.html]GraphicsGale[/url] for Windows (from which I indirectly took some of my inspiration) or Pixen ([url]http://screenshots.macupdate.com/images/screens/uploaded/JPG/13363_scr.jp g[/url]), for Mac.

qwerty800 wrote on the 14 Sep 09 at 20:11
In this domain, you HAVE to know about GraphicsGale (For windows, propriatary, form which I took a bit of inspiration) or Pixen (For mac, GPL)

Ssdg wrote on the 16 Sep 09 at 06:41
-1 gif... but the need of such an editor (not speciaflized in gif) could be a good idea.

qwerty800 wrote on the 16 Sep 09 at 23:29
I never talked about gifs!

I only mentioned them in the tags, since gifs are an exellent choice for pixel art.

They are very light, supports animations, and that "indexed color" thingy perfectly fits with the pixel-art spirit!

cheesehead (Brainstorm moderator) wrote on the 20 Sep 09 at 18:34
Can another program, like a paint app or inkscape or other app, be improved to provide these features?

qwerty800 wrote on the 23 Sep 09 at 19:57
@Cheesehead:
Well, surely not inkscape, since it's made to edit vectorial images.

MTPaint is also unlikely to happen, since, as I said, it's pretty dead.

For the other MSPaint clones, I don't think so, since they're mostly made to ressemble paint with it's basic features than to draw real pixel-art.

That said, it could still happen, but it's all to the developers...

mikaelstaldal wrote on the 24 Sep 09 at 11:30
What's wrong with GIMP?

qwerty800 wrote on the 24 Sep 09 at 23:54
I said it, it's not optimised for pixel art or animations.

mikaelstaldal wrote on the 25 Sep 09 at 08:30
Pixel art and animations is not the same thing, is it? Let's keep them apart.

In what way is GIMP not optimised for pixel art, what is missing?

qwerty800 wrote on the 26 Sep 09 at 01:04
They're not the same thing, but they often go together (think of sprite-making, for Battle of Wesnoth).

Gimp is not optimised for pixelart because of the palette support.

The color selection has been conceived for use with the RGB, not with a restricted color scheme (pixel art rarely have more than 50 colors, which makes the GIF format all designed for this)!

mikaelstaldal wrote on the 28 Sep 09 at 08:35
Is restricted color scheme really so important today when everyone have True Color (RGB) display anyway?

I can agree that GIMP is not optimized for restricted color scheme, but I think that it can be fixed quite easily. Wouldn't it be better to fix that in GIMP than develop a brand new application?

qwerty800 wrote on the 4 Oct 09 at 18:24
Well, it's especially the interface that bugs me right now...

But if we get gimp to support palettes of 255 colors (including having an easy way to select each of them), I would happy!

mikaelstaldal wrote on the 6 Oct 09 at 09:40
Try doing like this in GIMP 2.6:

* Create a new RGB image (File->New)

* Convert to indexed with "web" palette (Image->Mode->Indexed... Use web-optimized palette, deselect Remote unused colours from colourmap)

* Open the Colourmap window (Windows->Dockable Dialogs->Colourmap) and use it to select colour.


zweistecken wrote on the 11 Oct 09 at 23:59
try this:
GrafX2 - its originaly native amiga, but is now using sdl, and you can compile it to run on linux.
It only "looks" outdated and "not good" but it is an excellent pixelart editor.

http://code.google.com/p/grafx2/


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