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Here are the latest ideas about Ubuntu that have been approved. |
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Ubuntu spoons!
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Written by Ghone the 27 Sep 08 at 23:14.
Global category: Gaming.
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This is probably just silly, but I think it would be fun. We could have an app for GPS enabled mobile devices running Ubuntu to expose their geographical location to a local (game) server and a display program showing the locations of friends/enemies in the game.
Spoons is a variant of the Manhunt game in which individual members of two opposing teams of similar size carry at all times a disposable plastic spoon or spork in an accessible manner. A player is eliminated from the game (dead) when his/her spoon/spork is physically taken by a member of the opposing team. When one team has no remaining live members, the other team wins.
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Hardware SDL Support
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Written by fatalGlory the 26 Sep 08 at 11:56.
Global category: Gaming.
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SDL in windows wraps DirectX (AFAIK). SDL in linux on the other hand apparently works somehow with X11 and the framebuffer. Long story short, if you're using SDL for 2D apps (not OpenGL+SDL), they will run much faster on windows, with less stress on the CPU than in linux.
This means lower frame rates, graphics hardware frequently going to waste, etc.
I would like to see SDL on linux support hardware surfaces. I don't know exactly what this would entail, I know there was a project going on to create an OpenGL back-end to SDL to allow this sort of thing but it never really took hold.
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Avoid screensaver from starting when using gamepad
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Written by Tuxoid the 18 Sep 08 at 13:56.
Global category: Gaming.
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I actually play quite a lot of games on my Ubuntu laptop. Usually, I prefer using a gamepad for most games. Unfortunately, though, when using a gamepad in Ubuntu, the screensaver will eventually activate, even though you are using the gamepad. This means, you either have to wiggle your cursor around every few minutes, or turn off your screensaver, so your screensaver never turns on.
I would wish that I could configure Ubuntu to avoid going into the screensaver, if a gamepad is in use.
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Ship a spider solitaire-game by default
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Written by pepperpupper the 18 Sep 08 at 13:54.
Global category: Gaming.
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My mother refuses to switch to Ubuntu till she can play her "spider-solitaire" game that she could play on windows. This seem to be a popular game, so it would be nice to have something like that shipped by default or in the repos.
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Transgaming + Ubuntu
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Written by snowniak the 17 Sep 08 at 00:13.
Global category: Gaming.
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I know it may sound weird.
But, we must have a platform/sdk like DirectX for linux.
Mac have Cider now, from Transgaming, and Cedega makes real advance in the linux gaming.
Why not? I mean, more commercial partnerships may give Ubuntu a better "look".
I keep imagining a 100% a game like Need For Speed, or even SPORE, working even in Vista, OSX, and Ubuntu.
We are not technologically far from that.
http://transgaming.com/products/cider/
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More sdlBasic games in the repository
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Written by nitrofurano the 14 Sep 08 at 16:57.
Related project: launchpad.net.
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For people who dont know, sdlBasic is a very interesting interpreter for simple 2d game development, as well can encourage lots of people interested to learn how to start to code their our games.
I started with one game ( https://launchpad.net/bwekamba ), which were submitted to the Debian game packaging mailing list (pkg-games-devel@lists.alioth.debian.org), and of course, you all can try to do the same, for helping Ubuntu being plenty of interesting indie games! =)
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an Ubuntu indie-game portal where we can submit our games
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Written by nitrofurano the 13 Sep 08 at 17:52.
Related project: ubuntu.com.
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Would be interesting if a portal from Canonical, or close enough to the Ubuntu communities, could have an indie game portal, focused on Ubuntu and the packaging process, where we can easily submit the games we coded there.
There are some interesting indie games working similarly in the web, but nothing truly focusing open-source indie games, or even Linux distros like Ubuntu.
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Cannon game for Edubuntu
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Written by Eldmannen the 12 Sep 08 at 19:16.
Related project: Edubuntu.
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This is a game proposal that could be included in Edubuntu, it teaches kids about velocity, angles, gravity, physics, ballistics, external factors, mathematical calculation and estimation, etc in a fun, easy and entertaining way.
You can play versus the computer or against another player.
You both have a cannon each, your goal is to fire a cannon ball that hits the enemy cannon which destroys it, then you win.
To hit the target you have to decide the angle of the cannon and the velocity of the cannon ball. You must use the right angle and velocity to hit the target, else you will miss.
This teaches kids physics by ballistic trajectory of a projectile with variables such as velocity, angle and estimation of where the cannon ball will hit.
You may also need to take into account external factors and put into consideration stuff such as terrain and wind and compensate for this.
Mockup - illustrative image
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