Here are the most popular ideas ever about FlightGear .
Flightgear Packaging Rethink
Written by ChrisB the 23 May 10 at 10:23.
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Flightgear is an amazing piece of open source software, but its current implementation for ubuntu is poor.
There are two main problems, installing scenery and installing aircraft. Both are normal functions but to archive either you have to change the permissions on the correct directories and manually download unzip and move the aircraft/scenery files to their correct locations.
When installing flightgear on ubuntu you also have to install the default scenery and aircraft. This should change as some people have downloaded the scenery or aircraft separately or have them on other media and this is just a waste of time and bandwidth.
Solution #2:
Add (an) Aircraft and Scenery manager(s) to FlightGear
FlightGear should implement its own built-in system for handling additional optional content. This would be much more suitable than an apt repository, since the utility could provide information specific to the type of extras being offered (like screenshots and technical information about the aircraft). However most of this (screenshot and text description) could go in a deb.
For an example, look at X-Moto. When you start it, it checks online for new and updated levels and downloads and installs them to the user's home folder from within the program. X-Moto themes are managed in the same way.
Additionally, this would mean that FlightGear aircraft and scenery can be handled individually. Instead of downloading a huge .deb containing ALL optional aircraft, the in-game content manager could download individual aircraft. Also, even if each aircraft was packaged separately in an apt repository, the large number of packages would cause unnecessary clutter in the package manager.
FlightGear should implement its own built-in system for handling additional optional content. This would be much more suitable than an apt repository, since the utility could provide information specific to the type of extras being offered (like screenshots and technical information about the aircraft). However most of this (screenshot and text description) could go in a deb.
For an example, look at X-Moto. When you start it, it checks online for new and updated levels and downloads and installs them to the user's home folder from within the program. X-Moto themes are managed in the same way.
Additionally, this would mean that FlightGear aircraft and scenery can be handled individually. Instead of downloading a huge .deb containing ALL optional aircraft, the in-game content manager could download individual aircraft. Also, even if each aircraft was packaged separately in an apt repository, the large number of packages would cause unnecessary clutter in the package manager.