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67
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Shut off Compiz-fusion before Gameplay Automatically
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Written by meoblast001 the 5 Oct 08 at 15:28. Category: Gaming.
Related to: Compiz.
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I don't know if all graphics cards that do this or just mine, but when I start up a full screen OpenGL game that goes full screen, the game flickers wherever a window is on the screen and at the network manager. Shutting off Compiz-Fusion and turning it back on can become a hassle. Whenever an OpenGL game starts fullscreen, Compiz-Fusion should be automatically shut down and when the game ends it should be turned back on.
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9
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New generation Nethack GUI
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Written by Ape the 2 Oct 08 at 14:39. Category: Gaming.
Related to: Nothing/Others.
New
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Nethack is one of the best games ever made! But many don't like the text based interface. There is also available graphical interfaces like: nethack-x11, nethack-qt and nethack-gnome. But the GUIs could be better..
Currently I think the best GUI is nethack-gnome. There is some problems with it:
- You can't see highscores
- You can't copy text from the message area
Also the new generation GUI could contain these features:
- It should look cool, current GUIs are ugly
- It should be fully customizable
- Include multiple tilesets and themes (also old school character based)
- Support for highscore / bone servers
- Sounds (there is support for sound triggers)
- GUI for save game recovery included
The same client should also work with different nethack mods like Slash'EM.
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-8
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8
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Ubuntu spoons!
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Written by Ghone the 27 Sep 08 at 23:14. Category: Gaming.
Related to: Nothing/Others.
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This is probably just silly, but I think it would be fun. We could have an app for GPS enabled mobile devices running Ubuntu to expose their geographical location to a local (game) server and a display program showing the locations of friends/enemies in the game.
Spoons is a variant of the Manhunt game in which individual members of two opposing teams of similar size carry at all times a disposable plastic spoon or spork in an accessible manner. A player is eliminated from the game (dead) when his/her spoon/spork is physically taken by a member of the opposing team. When one team has no remaining live members, the other team wins.
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27
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Hardware SDL Support
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Written by fatalGlory the 26 Sep 08 at 11:56. Category: Gaming.
Related to: Nothing/Others.
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SDL in windows wraps DirectX (AFAIK). SDL in linux on the other hand apparently works somehow with X11 and the framebuffer. Long story short, if you're using SDL for 2D apps (not OpenGL+SDL), they will run much faster on windows, with less stress on the CPU than in linux.
This means lower frame rates, graphics hardware frequently going to waste, etc.
I would like to see SDL on linux support hardware surfaces. I don't know exactly what this would entail, I know there was a project going on to create an OpenGL back-end to SDL to allow this sort of thing but it never really took hold.
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18
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Valve needs linux programers.
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Written by Noxn the 23 Sep 08 at 08:37. Category: Gaming.
Related to: Nothing/Others.
New
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It looks like Valve needs linux programmers, I got this as a response from Gabe Newell:
"Do you know any good Linux developers?"
Duh, maybe someone wants the job?
Email: gaben@valvesoftware.com
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Already done!
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(-6)
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A few multiplayer games installed by default
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Written by carpii the 20 Sep 08 at 21:39. Category: Gaming.
Related to: Nothing/Others.
Already implemented
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Unless Im mistaken, of the few games that get installed by default, none of them are internet multiplayer ones.
This isnt really in the spirit of 'community' and the vast majority of machines ubuntu is being installed onto, have access to the internet
Id like to see a few simple games which have multiplayer mode (ones where you can search for opponents, rather than just type an IP in).
Even windows XP has these by default, such as backgammon, and a few card games.
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84
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Avoid screensaver from starting when using gamepad
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Written by Tuxoid the 18 Sep 08 at 13:56. Category: Gaming.
Related to: Nothing/Others.
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I actually play quite a lot of games on my Ubuntu laptop. Usually, I prefer using a gamepad for most games. Unfortunately, though, when using a gamepad in Ubuntu, the screensaver will eventually activate, even though you are using the gamepad. This means, you either have to wiggle your cursor around every few minutes, or turn off your screensaver, so your screensaver never turns on.
I would wish that I could configure Ubuntu to avoid going into the screensaver, if a gamepad is in use.
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-17
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Ship a spider solitaire-game by default
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Written by pepperpupper the 18 Sep 08 at 13:54. Category: Gaming.
Related to: Nothing/Others.
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My mother refuses to switch to Ubuntu till she can play her "spider-solitaire" game that she could play on windows. This seem to be a popular game, so it would be nice to have something like that shipped by default or in the repos.
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-18
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Transgaming + Ubuntu
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Written by snowniak the 17 Sep 08 at 00:13. Category: Gaming.
Related to: Nothing/Others.
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I know it may sound weird.
But, we must have a platform/sdk like DirectX for linux.
Mac have Cider now, from Transgaming, and Cedega makes real advance in the linux gaming.
Why not? I mean, more commercial partnerships may give Ubuntu a better "look".
I keep imagining a 100% a game like Need For Speed, or even SPORE, working even in Vista, OSX, and Ubuntu.
We are not technologically far from that.
http://transgaming.com/products/cider/
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68
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Linux needs Game Development Kit
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Written by korkholeh the 15 Sep 08 at 17:14. Category: Gaming.
Related to: Nothing/Others.
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It would like to see a powerful framework for creating games in Linux. Something like DirectX in Windows.
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1
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More sdlBasic games in the repository
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Written by nitrofurano the 14 Sep 08 at 16:57. Category: Gaming.
Related to: launchpad.net.
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For people who dont know, sdlBasic is a very interesting interpreter for simple 2d game development, as well can encourage lots of people interested to learn how to start to code their our games.
I started with one game ( https://launchpad.net/bwekamba ), which were submitted to the Debian game packaging mailing list (pkg-games-devel@lists.alioth.debian.org), and of course, you all can try to do the same, for helping Ubuntu being plenty of interesting indie games! =)
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35
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Add more game engine to repositories
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Written by Maike05 the 14 Sep 08 at 12:42. Category: Gaming.
Related to: Nothing/Others.
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I've noticed that crystalspace is already in the repositories, but there are other great game engine that work on GNU/linux.
It would be great to add Ogre, irrlicht, panda3D, soya3D, torque, and other game engine to the repositories.
So it would be easier to develop games under ubuntu/linux.
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6
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15
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an Ubuntu indie-game portal where we can submit our games
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Written by nitrofurano the 13 Sep 08 at 17:52. Category: Gaming.
Related to: ubuntu.com.
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Would be interesting if a portal from Canonical, or close enough to the Ubuntu communities, could have an indie game portal, focused on Ubuntu and the packaging process, where we can easily submit the games we coded there.
There are some interesting indie games working similarly in the web, but nothing truly focusing open-source indie games, or even Linux distros like Ubuntu.
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53
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Add PCSX2 GNU PlayStation 2 emulator to repository
[needs-packaging] pcsx2 (#103791)
| In : | ubuntu |
| Status : | Confirmed |
| Importance : | Wishlist |
| Assignee : | MOTU |
16 comments, 9 subscribers and 0 duplicates
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Written by lubosz the 12 Sep 08 at 19:37. Category: Gaming.
Related to: Nothing/Others.
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17
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Cannon game for Edubuntu
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Written by Eldmannen the 12 Sep 08 at 19:16. Category: Gaming.
Related to: Edubuntu.
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This is a game proposal that could be included in Edubuntu, it teaches kids about velocity, angles, gravity, physics, ballistics, external factors, mathematical calculation and estimation, etc in a fun, easy and entertaining way.
You can play versus the computer or against another player.
You both have a cannon each, your goal is to fire a cannon ball that hits the enemy cannon which destroys it, then you win.
To hit the target you have to decide the angle of the cannon and the velocity of the cannon ball. You must use the right angle and velocity to hit the target, else you will miss.
This teaches kids physics by ballistic trajectory of a projectile with variables such as velocity, angle and estimation of where the cannon ball will hit.
You may also need to take into account external factors and put into consideration stuff such as terrain and wind and compensate for this.
Mockup - illustrative image
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124
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17
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sdlBasic for game development
sdlBasic (#146265)
| In : | bwbasic (ubuntu) |
| Status : | New |
| Importance : | Wishlist |
| Assignee : | |
2 comments, 2 subscribers and 0 duplicates
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Written by nitrofurano the 1 Sep 08 at 20:55. Category: Gaming.
Related to: Nothing/Others.
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Since i were enthusiast with the sdlBasic project since around 5 years ago, i imagined this package would be very interesting for the Ubuntu distribution, specially Edubuntu, since on there is a lot easier to code SDL applications and games than on Pygame, for example.
Sadly, sdlBasic is not yet in the official Ubuntu repository...
Since some months ago, Miriam Ruiz (a known Debian game packager) on the Debian game packaging mailing list, told me (us) sdlBasic is almost ready in the package process, which would be interesting if Ubuntu enthusiasts (like me) likes to code SDL games and educational applications, and enjoys the way of coding on ansi-basic-like languages, would help this sdlbasic package becoming more popular.
Personally, sdlBasic became my daily tool, since i used to code on Basic language since childhood, and it's very pleasureful keep doing this kind of coding using SDL libraries, and on Linux (and all other operative systems it were ported, of course). I were using sdlBasic even for picture processing, making videos with ffmpeg, animated gif with gifsicle, pdftk, mysql, etc.
Some of my examples can be found at http://nitrofurano.linuxkafe.com/sdlbasic - and the official webpage of sdlbasic is http://sdlbasic.sf.net - some videos can be seen at http://youtube.com/nitturo
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46
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